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PolarClock 3.0 Release

It’s all done! Re-worked from the ground up in ActionScript 3, this release should be much less CPU intensive, and has had heaps of new features added. Read all about it at it’s new permanent home....

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RSS/Atom syndication made easy

A while ago adobe released their as3syndicationlib for easy access to RSS & Atom feeds by converting either RSS 1.0/2.0 or Atom feeds into generic data accessible via the IFeed interface. These...

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PolarClock Dashboard Widget

A lot of people had been asking for this as a widget. So i’ve put together this version for the OS X Dashboard. The options are limited to language selection only. Download: [zip] PolarClock OSX...

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AS3.0 Reversed for loop

Today I came across an easy mistake to make when new to AS3. I set up a for loop, to count backwards through an Array. But for some strange reason the loop was never terminating! It was simple, here’s...

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AS3.0 Better Singletons

I’ve found a better more robust way of enforcing singletons in AS3.0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 package { public class Singleton { public static var instance:Singleton;   public...

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AS3.0 JIT vs. Interpreted

I’ve been developing an application recently that requires large numbers of classes to be initialised as soon as the application is loaded. It’s an isometric display engine, a la “Sim City”, with a...

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Back from Flash on the Beach

I got back from Brighton yesterday, exhausted after 3 days of excellent sessions and some heavy drinking sessions too! The high points for me were Mario Klingemann’s “2D or not 2D, that is the...

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AS3.0 Memory monitoring

I just came across the property System.totalMemory. It’s very useful, especially for the engine I am currently working on, and dealing with AS3 garbage collection. It returns the memory currently being...

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AS3.0 MouseWheel on Mac OS X

I’ve finally found the time to port my SWFObject add-on SWFMacMouseWheel (catchy I know) to ActionScript 3.0 and SWFObject 2.0 There’s now two examples in the zip, one for use with SWFObject 1.5, and a...

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Play Balloonacy

Myself and the top notch team of internet professionals at Poke have just finished this monster project, check it out. It’s mental.

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